"VertexLitGeneric"
{
	"$basetexture"		"models/player/zombie/mutation_heavy/zombie_mutation_heavy_weapon"
	"$bumpmap"		"models/player/zombie/mutation_heavy/zombie_mutation_heavy_weapon_nomal"


	"$phong"			1
	"$phongboost"		1.5
	"$phongexponent"		50
	"$phongFresnelboost"	2
	"$phongFresnelexponent"	3
	"$phongtint"   		"[0.65 0.65 0.65]"

	"$rimlight"		1
	"$rimlightexponent"		8
	"$rimlightboost"		0.7
	"$rimmask"		0
	


}